What's going on with consumer VR in China? Sales declined so much that consumer AR was bigger for the first time ever in Q3 2024

So I just found out that in Q3 2024, consumer VR sales in China dropped significantly, allowing consumed AR to outsell VR for the first time. This is wild! VR sold only 46,000 units while AR sold 62,000. What do you all think is causing this shift? Is it the lack of good VR content or something else?

It’s crazy that AR is at the same level as VR now. What’s going on in the market?

Other countries are likely to follow this pattern soon. It’s interesting to see how trends shift.

Most AR companies are based in China, while VR companies are mainly in the West. That’s a big factor!

But why is that? Companies like Lenovo and Huawei are huge in China, and many startups seem to be disappearing.

AR is definitely the future! It blends tech with reality, making it more seamless for users.

VR can feel disorienting. A lot of people don’t like disconnecting from reality that much.

I love VR for immersion, watching movies on a giant screen without distractions! But AR glasses are way more practical for daily use.

Isn’t it just that most VR experiences are combat-focused? That might be why it appeals more to Western audiences.

Right? It’s funny how different markets can shape preferences in gaming and tech. :joy: