Here is my progress in AR Multiplayer Sandbox for iOS

Hey guysI just wanted to share my progress on the AR Multiplayer Sandbox for iOS. It’s been a journey, and I’m excited about how things are shaping up. I’ve been working on integrating multiplayer features and optimizing the user experience. Is anyone else working on similar projects or have tips to share?

That sounds cool, but I feel like these types of projects often struggle to gain traction. Have you faced any challenges?

Yeah, getting the multiplayer aspect to work smoothly has been tricky. I’m trying to figure out the best way to handle network latency.

I can relate. I’ve worked on some AR projects before, and the technical hurdles can be daunting. What platform are you using for the multiplayer setup?

I’m using Unity with ARKit for the iOS side of things. It’s been great, but I still have a lot to learn about networking.

Sounds like a great project. Have you considered how you’re going to handle player matchmaking?

I’m still brainstorming that part. I think I’ll start with a simple lobby system and see how it goes from there.

I’m really interested in AR too. Do you have any demo videos yet? Would love to see how it’s coming along.

Not yet, but I plan to share some soon. I want to polish a few features first before showing it off.

Keep pushing through, it sounds like you’re on the right track. Have you found any resources that have helped you with the AR aspects?

Definitely! I’ve been watching a lot of tutorials on YouTube and following some forums. They’ve been super helpful.