Hi AR devs, I’m having some trouble understanding how anchors work in ARCore, and I could really use some advice. In my app, the user places a full-sized house model into the world. It’s a single mesh, and since it’s very large, users can walk inside and explore it. My main goal is to minimize drift as much as possible after the house is placed. Currently, I’m attaching the entire house to a single anchor when the user places it. Is that sufficient for a model of this size, or would it make more sense to spawn multiple anchors around the house and somehow attach them all to the same mesh? Would using multiple anchors help reduce drift, or is there no real difference? Any insight or tips would be greatly appreciated. Thanks
Use a small number of anchors like 2-3, and keep updating them as the user moves around and they go out of view or get further away.
I’ve faced similar issues. I think using multiple anchors can definitely help reduce drift, especially for larger models.
Honestly, I think keeping it simple with one anchor might work too if you optimize its placement well. Just make sure it’s on a stable surface.
I think the key here is testing. Try both methods and see which gives you better results in terms of stability and user experience.